Paladins actually need no spell penetration since the Holy school of magic has no resistance at all, in PvP or otherwise. I have 17% hit which should be cap for PvE and I am not missing a single spell there in raids. The same thing can be said about critical strike rating. 16% is the cap. Date: July 10, 2022 Expansion: WotLK Classic PvP Shadow Priest Talents, Builds & Glyphs Stat Priority Best Races Gems, Enchants & Consumables Rotation & Cooldowns Best Professions Best in Slot (BiS) & Pre-Raid Gear Best Arena Comps The following Stat Priority recommendations are a guideline for you to decide how you want to gear. Even with variance, thats 4.3X the average variance of 1% at cap. Guilds who follow your philosophy of a priest as a support class only do not bring shadow priests at all. For example, a level 70 player with 30 spell penetration casts a fire spell at another level 70 player buffed with 40 fire resistance. Date: August 6, 2022 Expansion: WotLK Classic Shadow Priest Talents, Builds & Glyphs Stat Priority Best Races Gems, Enchants & Consumables Rotation & Cooldowns Best Professions Best in Slot (BiS) & Pre-Raid Gear Addons & Macros Stats for a Shadow Priest are relatively simple, mostly aiming for the highest combination of your preferred stats. You can have capped Spell Hit but still have your Spells resisted. Shadow Priest DPS Class Overview - Wrath of the Lich King Classic By Passionate Last Updated: 2022/09/23 Changelog Patch: 3.4.1 Table of Contents Rating: Guide Navigation Rating: Get Wowhead Premium $2 A Month Enjoy an ad-free experience, unlock premium features, & support the site! Problem is PvP. This wiki contains inaccurate and out-of-date information. This topic was automatically closed 60 days after the last reply. if you don't check the pins, Passion will yell at you. Spell Hit Rating: Shadow Priests, like all casters, need 16% spell hit rating to be considered, "capped." Shadow Focus reduces this number down to roughly 6% (Roughly 75 Spell Hit Rating) Spell Damage: Because 95% of our damage originates from casting spells, increasing our spell damage will further increase our damage output or DPS Great versatility due peelings a mage can provide, and not to forget to mention free food. Here, the min() function means the minimum of two values - in this case, it shows that spell penetration greater than a target's base resistance has no effect. "Cap" means the most you can get. go to the priest discord, go to #shadow-faq, check the pins. Because a Shadow Priest is a very Mana intensive Class, MP5 is one of the few ways a . As such, even if they miss a spell, or even two in a row, the debuff will not fall off. For more details on this equation, see the resistance article. Right now in Molten Core, yes the fights are so incredibly short that your mana issues may not be 100% manifested yet. The variation you are seeing is likely because of buffs like Shadow protection or shadow resist auras. The following equation gives effect of spell penetration on resistance, where P is the caster's spell penetration, and Rb is the target's base resistance. Yes, even shadowpriests are support. This is just weird and doesnt even belong here. I was just wondering how important it is to try and aim for that because I feel like as of right now theres not too many gear with hit chance on it. The spell resist check will be done as if the target only had 10 fire resistance. Heroic was Mechanar no so mobs in particular that resist. If im not mistaken, even at hit cap theres still a chance to be resisted, albeit a minute one, 17% cap always remains 1% chance to resist so you gear for exactly 16%. Please head over to https://wowpedia.fandom.com for more accurate and up-to-date game information. The Hungarfen in Heroic Underbog, for example, have some Nature Resistance that Spell Penetration is useful against, and the Greater Lava Spiders in Searing Gorge have some Fire Resistance. Spell penetration typically is intended to help casters against players (PvP) who wear resistance gear or are buffed with extra resistance, such as Mark of the Wild. Mathematically, we dont have enough spell power yet for spell hit to start outweighing spellpower, at least thats what Ive been told. I play warlock and have 5.9% hit in PvP equip + 3% from talents, so way over the cap and I am still missing a lot of spells. - WoW Classic General Discussion - World of Warcraft Forums I read somewhere that the spell hit cap is 16% for casters. PvE Shadow Priest DPS Menu Toggle. For Discipline or Holy priests, spell penetration is not nearly as useful as it is for other casters, but since some critical PvP spells belong to the Shadow school (e.g. Pre- The Burning Crusade and patch 2.0 (the introduction of Misery and Vampiric Touch) a shadow priest was more of a novelty in a raid than a staple. The formula for spell penetration is quite simple. Shadow priests, however, are a DPS spec with utility, which should focus on both doing max possible damage and providing said utility. Their job is to heal, not do damage, and they just cast mind blast rank 1 on a timer to keep shadow weaving up. On raid bosses the chance to miss a spell is 17% but you cannot lower it to less than 1%. Is the calculator actually trying to get 17% hit by mistake or does it think . 1. You get all of your key talents, the only thing you miss out on is Meditation. Ah, so the fights where spriests do well are meaningless? For a Level 60 Priest: 3% Hit Rating = PvP Spell Hit Cap; 16% Hit Rating = PvE Spell Hit Cap; MP5 (Mana Per 5 Seconds) "MP5" is one of the most sought after Equip Bonuses for a Shadow Priest to find on Cloth Gear. need 17% spell cap (445 rating) shadow focus reduces by 3% 14% = 367rating Misery reduces another 3% 11% = 288 heroic presence another 1% (i have this option ticked) 10% = 262 However I dont think AMR is including the misery hit% because it tries to force a 14% hit cap. Due to its implementation, it is primarily a PvP-oriented stat. Melees also need to deal with expertise, whereas a caster does not. No matter how much spell penetration the caster has, his spell's resist check will always be done as if the target had 15 resistance. As such, I believe your point is moot. Stat Explanation for Shadow Priest 3.1. Mages can get close to cap later on due to talents/zg enchants. PvE Shadow Priest Guide WOTLK Patch 3.3.5a - By Darkxss Welcome to the Darkxss guide on how to play Shadow Priests. Also false. Basic Stats for Shadow Priests 1. if you cant decide between 2 items sim it using the sim in the discord. If you rolled spriest to melt face and top the charts in PVE, you rolled the wrong class, and should back out and select warlock at the character creation screen. Spell hit is a combat attribute that increases a caster's chance to hit with spells. Mobs 1 level above you, you have a 5% chance to miss, so 4% is the cap you want Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Shadow Priest in the pre-patch has a very straightforward spec, playing very similar to how it will at Level 80. When comparing the quality of two different items, you would use the formula: spell power + crit*0.76 + int*0.22 + spirit*0.59 + haste*0.98 + hit*1.88 + sockets = ? Shadow is great in Wrath. They (finally) get an aoe spell, can pull reasonable damage, actually scale with haste and crit unlike TBC. Spell penetration reduces the target's resistance to your spells; it is a different mechanic from spell hit rating. And pertaining to the presumed need to stack hit, so that the shadow weaving debuff doesnt fall off, spriests keep spamming shadow spells non-stop. You gain a 1% increased chance to hit with your spells for every 26.232 hit rating that you have. Wrong, the highest level on bosses in TBC is 73, and you only need 16% hitrating on them. Shadowpriests are not there to off heal. Also, the ability to cheese padded numbers on meaningless fights such as Golemagg, Garr, etc should not confuse you as to the actual value of a spriest. In other words, hit rating has a maximum or cap amount that benefits us. You are assuming all Classic content is raiding. Especially in PvP, it is difficult to find a well-balanced amount of spell penetration. This concluding paragraph is actually taken from the shadowpriest guide on wowhead, and is actually listed as a strength to the class: The 16% are for mobs that are 3+ levels above your level. I assume you are asking in regards to a priest, as youve posted on a max level priest. Reddit, Inc. 2023. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This section concerns content exclusive to. fujituck 9 mo. I read somewhere that the spell hit cap is 16% for casters. Spell penetration only works against targets with resistances, and will not reduce resistances below zero. In PvE, where only few mobs have resistances, especially with Curse of Elements active, spell penetration's value is situational at best. And you give a bit of mana return and health to your raid/party. Spell penetration is being removed as a stat and mechanic in Lua error in package.lua at line 80: module 'Module:Inlinegfx/img_link_data.json' not found. Best Races; Best Professions . 2) You need 100 hit rating for hit cap in pvp. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Three trainees all spamming arcane explosions with a 30 yard range for 600 plus a 2-3k whirlwind from the death knights plus the unholy aura from the rider was a lot of dead melee. PvE - Player versus Environment PvP - Player versus Player DPS - Damage per second DOT - Damage over time VT - Vampiric Touch DP - Devouring Plague MB - Mindblast MF - Mindflay SW: P - Shadow word: pain SW: D - Shadow Word Death CD - Cooldown SP - Spellpower DMG - Damage BIS - Best in Slot ICC - Icecrown Citadel RS - Ruby Sanctum Contents: and our Ideally, a caster should have exactly as much spell penetration as necessary to lower the target's resistance to zero. The shadowpriest is only in the raid to begin with so that he can buff the warlocks (with Shadow Vulnerability using the Shadow Weaving talent.) 3) Spell pen is broken, don't go for . While 17% is necessary for all spell casting classes, Shadow priests as a class earns an additional 3% out of shadow focus and a further 3% out of misery . 19 comments Best Add a Comment Federal_Reporter_793 9 mo. Perhaps you should have tried to answer the OPs question regarding the spell hit needed for those varying aspects of the game. As you will be taking Shadow Focus you only require an additional 6% from gear. For more information, please see our Ive been noticing a higher than normal amount of resists as well and I play smite priest (which there is no specific holy resist) so Ive just been assuming Im consistently being unlucky. It would be tedious to do this for every item, so just hop on over to this thread on the www.shadowpriest.com forums where they've been so kind to already calculate the values for you. As such, even if they miss a spell, or even two in a row, the debuff will not fall off. Hit Rating As with most damage dealers, Hit Rating is your top priority until you reach the hit cap. 5/5 Shadow Focus + 6% = 16% hit cap. If you even read literally one sentence prior to what you quoted, you would have seen that I said: If this question is regarding end-game raiding. Scan this QR code to download the app now. How important is spell hit cap as of right now? Any ideas? Bug? However, as all the hybrids in classic, the priest DPS spec pays the hybrid tax and as such, the spriest PVE DPS is underwhelming compared to the pure DPS classes such as a warlock. Spirit Intellect Stat Explanations Hit Rating Hit rating is incredibly valuable due to the simple fact that it increases the odds of you landing the spells that you cast. ago You also need 130 spell penetration. Powered by Discourse, best viewed with JavaScript enabled, Wrath of the Lich King Classic Discussion, Over hit cap, still getting resisted often. #740 - Mage: Simple Questions/Simple Answers. If you can't hit your targets, you're not dealing damage. The level difference is 3, so the raid boss has effectively 15 resistance to all schools against the level 70 caster. Each point of spell penetration negates one point of a target's resistance. Without it you need the full 16% from gear. Heroic was Mechanar no so mobs in particular that resist. Spell penetration reduces the target's resistance to your spells; it is a different mechanic from spell hit rating. in Classic all priests are support. They are not waiting for the debuff to come close to expiring before they cast again. This entire guide is written from a raiding perspective and I'll try keeping everything as simple as possible. Here, at least you came closer to answering his question, which is that for priests, you can get away with far less hit than the pure dps classes. Besides their damage, Shadow Priests bring in the following utility tools to their raid groups: 3% increased spell hit debuff (does not stack) - Misery This debuff was incredibly powerful in TBC, and though it has been reworked in WotLK, it's still very much an absolute must-have.
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